Building GSPro Courses - Complete Guide
The definitive guide to building custom golf courses for GSPro using the OPCD V4 Toolset
This comprehensive guide covers everything from obtaining lidar data to publishing your finished course. Created by the Between Two Biomes team with detailed video tutorials for every step.
📚 Guide Sections
1. Getting Started
- Welcome & best practices
- Channel organization & Discord
- Course building process overview
- PC & software requirements
- Unity installation & setup
- Unity basics
2. Obtaining Lidar Data & Overlays
- Terrain and overlay theory
- QGIS setup & workflow
- Downloading lidar data
- Creating heightmaps
- Importing into Unity
- HillShade techniques
3. Inkscape - Splining Your Course
- Installing Inkscape
- Inkscape theory & concepts
- Navigation & path drawing
- Splining your first two holes
- Splining the rest of your course
- Terrain digging (Unity & RAM)
4. Blender Workflow
- Blender introduction
- Installing Blender & add-ons
- Blender workflow overview
- Submitting to Clender
- OPCD Blender tools
- Conforming meshes
- Bunkers, water, objects
5. Unity Setup & Materials
- Performance theory
- Importing FBX files
- Setting mesh materials
- Post-processing effects
- Making changes to meshes
- Advanced Unity techniques
- Water plane adjustments
- 3D Grass (Stix 3DG)
6. Planting Vegetation
- Vegetation theory
- OPCD Arborist (recommended method)
- Unity planting methods
- Tree & grass placement
- Background trees
7. GreenKeeper Setup
- GreenKeeper V4 installation
- Base course info
- Out of bounds (OOB)
- Hazards setup
- Tees & aim points
- Pin placement & conditions
- Scorecards & ratings
- Loading into GSPro
8. Finishing & Publishing
- Hole markers
- Performance troubleshooting
- Pre-beta checks
- Course submission
- OPCD Beta App
- Submitting to SGT
9. Advanced Techniques
- Perfect rectangular tee boxes
- Overhead image creator
- Boolean operations
- HillShade in Inkscape
- Building clubhouses
- Course overrides
- Tree optimization
- Satellite shader techniques
- Creating custom textures
- Auto fence builder
🔗 Essential Resources
- YouTube Channel: Between Two Biomes - GSPro Golf Course Design
- OPCD Documentation: Written Guide
- QGIS Support Files: Google Drive
- Discord Community: Join the OPCD Discord
- Arborist Tool: Documentation
- Arborist Discord: Channel
⚠️ Important Notes
V4 Deprecated Content: Some videos are marked "V4 Deprecated" because they describe methods that have been improved with the V4 toolset. These videos still contain useful theory and concepts that help you understand the course building process.
Recommended Path: Follow the guide sections in order. After completing sections 1-5 and building your first two holes, you can play them in GSPro before completing the full course.
Blender Tools: Many terrain operations (bunkers, water bodies, tee flattening) can now be done better in Blender with the OPCD Blender toolset rather than Unity brushes or RAM.
Arborist for Vegetation: OPCD Arborist is the recommended free tool for all vegetation planting. It vastly outperforms native Unity planting.
🎥 Video Tutorial Format
All sections include detailed video tutorials from the Between Two Biomes YouTube channel. Videos are organized into playlists matching this guide structure.
Estimated Time: Building a complete course typically takes 40-100+ hours depending on complexity and your familiarity with the tools.
Last updated: February 2026 | Guide maintained by The Perfect Lie
